Archetype's Exodus: An Exploration for the True Sci-Fi Aficionado.
For a particular breed of science-fiction enthusiast, the announcement of Exodus stood as the most significant moment from a major gaming awards ceremony. Curiously, those very fans might not have grasped its full significance during the initial showcase.
Exodus, the debut title from a new studio populated with ex- talent from a legendary RPG developer, was originally unveiled a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a fast-paced trailer. Before this reveal, the studio's leadership discussed some of the real scientific theories that serve as the basis for the game's universe: relativistic time effects, genetic alteration, and galactic expansion. These are all appropriately complex ideas, which are particularly challenging to convey in a brief, showy trailer.
“I wish some of those innovative and novel ideas were highlighted in the trailer. All I saw was ‘generic man in space,’” wrote one observer. Another responded, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Responses in community spaces were similarly mixed.
The trailer's strategy undoubtedly is understandable from a commercial perspective. When striving to capture attention during a hours-long deluge of game announcements, what is more marketable: A team discussing the finer points of Einsteinian physics? Or massive robots exploding while more mechs fire energy beams from their visors? However, in prioritizing spectacle, the developers failed to include the quieter elements that make Exodus one of the more promising concept-driven games coming soon. Let's explore further.
Evolved or Alien?
Does Exodus include aliens? Perhaps. The answer is nuanced. Recall that scene near the start of the trailer, featuring a being with ashen skin and metal components fused into their body. That was definitely an alien, yes? Ultimately hinges on your stance regarding one of the game's central existential inquiries: If you applied gradual replacement logic to the human DNA, is what results still humanity?
“We want the Celestials... for a player who isn't spend large amounts of time into learning the backstory, to still grasp the basic premise that they're evolved humans, recognize that they’re an antagonist you have to confront... But also, at the end of the day, make sure it's enjoyable and that they're compelling and that they play well to encounter,” explained the studio's head.
Understanding how these non-human beings aren't strictly aliens requires understanding immense expanses of both space and history. Time dilation — the relativistic effect that time moves differently for faster-moving objects — is an fundamental scientific basis of Exodus’ narrative setting. Here are the essentials: Humanity evacuates a dying Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those early arrivals radically altered their DNA and took on the “Celestial” moniker.
“There’s different levels of evolution. The people who arrived at the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as sort of unevolved, beneath them, not really worthy for the dominant positions of society,” stated the game's narrative director.
Exodus is set about 40,000 years in the future. Reflect on that timeframe — that's essentially all of recorded human history repeated ten times over. Now imagine what humans would look like if they spent ten entire human histories mastering the frontiers of genetic manipulation. You would absolutely not perceive the result as human. You might very well believe you're seeing an alien. The most fearsome branch of Celestial, known as the Mara-Yama, can adopt multiple forms. Some possess talons and appendages and stand nine feet tall. Others are protected in armored plating. According to companion lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a collection of organs attached to a head.
A Universe of Ideas
Among the detonations, energy weapons, and battle bears, you might have glimpsed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, uses a chrome machine that produces a violet glow. A spaceship jets into a portal and disappears at near-light speed. This all seems beyond human understanding, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of wonders that appear alien but are firmly grounded in mankind's own journey.
Beyond the core development team, the Exodus lore is being crafted by what the narrative lead called a duo of “sci-fi giants.” One acclaimed author has already published a massive novel set in the universe, with another planned, while another award-winning writer has written a series of short stories. Enlisting such respected science-fiction talent into the project years before the game's release has permitted the studio to develop a dense fictional universe as a backdrop for the game.
“It was really a collaborative effort. We had set some basics, and working with him, he would have ideas... and we would work to see how they all integrated... With someone as established, you don't want to limit him. You want to give him latitude,” the narrative director said of the collaboration.
One key scene shows Jun appearing to manipulate the ground beneath him, creating stone into a instant bridge. This material, called livestone, responds to neural commands from Celestials or Uranic humans — descendants of later human arrivals who were given specific technologies by the Celestials. Since Jun shows this ability, one might wonder about his status.
“Jun's not exactly a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “central mechanic of the game.”
The vast scale of the Exodus setting — both in distance and temporal scope — means there is ample room for various stories to exist, using the same core lore without causing contradiction.
Stories Within the Void
Although Exodus has been on the radar for a couple of years and won't arrive, several stories have already told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials utterly alien to her experience. An episode of a sci-fi anthology recounts a tragic story about a father chasing his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has experienced a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely abandoned by Celestials that has become a refuge. A consuming plague known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must harness his unique powers to {find a solution|stop