We Never Really Told People How to Use Mods: The Game's New Quest Rights a Wrong
The space ninja adventure known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has launched a new update. The Vallis Undermind exemplifies the creative flair that has become synonymous with Warframe in recent years.
This expansion, released on Wednesday, introduces a fungus-inspired character that performs a unique animation, along with a brand-new biome to discover. But it’s also going back to basics, with another quest geared at making sure this complex, vast 12-year-old MMO is accessible for new players.
The Arrival of "The Teacher"
Titled “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. These can be simple (increase damage or speed up reload rate) to the devastatingly complex. Content creators often craft hour-long videos about optimized loadouts that use powerful mods in combination to create overwhelming power.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” noted a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
A Joint Development
“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and an external team, who crafted the gameplay, which will appear early in the game.
In the quest, the player is tasked with obtaining a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to effectively show its potential.
Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that proved critical.
“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.
“Numerous subtle adjustments and little subtle things in the background there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things.
“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that players weren't properly taught the modding system.”
Significant Investment
“A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”
The designer was visibly glowing with excitement over contributing to a beloved title — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won't encounter until much later. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.